Resistance only has one kind of roll. Apply your threshold modifications to the table below. For instance, if you have Resistance trained to -1, you are Dazed on a 5 or 6, tripped on a 4, concussed on a 3, stunned on a 2, crippled on a 1, and never receive Mortal Wounds.
Roll |
Result |
6 |
Dazed (Drop what you are holding and lose concentration) |
5 |
Tripped (fall over and lose concentration. If you are flying, fall and land prone.) |
4 |
Concussed (drop what you are holding. lose concentration. all failures become critical for 1d6 rounds) |
3 |
Stunned (unable to act for 1d6 rounds) |
2 |
Crippled (unable to use a limb until healed. If the attack did max damage on all dice, the limb is lost.) |
1 |
Mortal Wound (take 1d6/2 Internal damage per turn for 3 turns. If below half HP, fall unconscious.) |